Diskusjon Triggere Porteføljer Aksjonærlister

Conan Exiles ⚔ (FUNCOM)

ER vel sansynlig at det dukker opp en trader imorgen. de pleier jo å utnytte eventer i aksjen.

Setter pris på at du troller noen andre. tror de fleste er lei tullet ditt nå.

1 Like

11 Likes

Takk for tips. Nå ble sus over tårnbyggingen! Fankern, dette er moro! Må jukse litt, så det ikke tar så fryktelig lang tid å bygge det. Knuse stein er kjeeeeeeedelig. :stuck_out_tongue:

3 Likes

PATCH 23.02.2017
posted by Community Manager (Andy B) @ 11:08PM on February 23, 2017
A new patch has been released, and it’s a big one! Please restart your games and make sure your community servers are updated.

TL;DR (Patch Summary)
Known Issue: Yellow Lotus Potions sometimes have no effect. This will be fixed as quickly as possible, and in the meantime we recommend not using them.
You can no longer dismantle exploded jars to get brimstone
Bows should now fire consistently on dedicated servers
Bows should now always consume ammunition
NPC archers and Thrall archers can now properly aim
Bows should no longer shoot in crazy directions
Fixed an issue where thralls would not properly load on server restart
Knives are now efficient for harvesting Hide or Thick Hide
Made more monsters able to damage structures. Some can even damage T3 buildings!
You can now loot corpses under water
Players can no longer use chairs to travel great distances
The crouch/jump “boost” should now be fixed
Developer Comment: Please get in touch with us if you discover additional instances where this is possible. We understand the impact these issues had on raiding and general basebuilding on PvP servers, and want to make sure this issue is completely eliminated.

Performance and Tech Fixes
Reduced log spam on dedicated servers
Optimized animation blueprints to improve server performance
Made several console commands require admin
Fixed an issue where thralls would not properly load on server restart

General Bug Fixes and Improvements
You can now loot corpses under water
You can no longer dismantle exploded jars to get brimstone
Arrow projectiles are now more visible
Players can no longer use chairs to travel great distances
Players can no longer walk through walls which have not loaded in yet
Bows should now fire more consistently on dedicated servers
Archers across the Exiled Lands have laid off the booze and can now properly aim again
Knives are now efficient for harvesting Hide or Thick Hide
Placeables now correctly respect the “No Ownership” server setting
Drinking from a well now quenches thirst. The future is now.
Updated collision for banners and carpets
Player now respawns at last bed/bedroll they interacted with
Fixed an issue where a test NPCs could be spawned
Bows should no longer shoot in crazy directions
Fixed an issue with stacksize for items in containers

Balance and Gameplay Fixes
Heads are no longer returned when dismantling trophies.
Fixed collision on relic rocks in starting area
It is no longer possible to build on the shrine west of the river to prevent NPCs from spawning
Players can drink while underwater again
Players now respawn immediately upon dying, skipping the death camera.
This is a temporary change in order to prevent players from retaining gear after death, and a permanent solution will be implemented in the future.
Added a short delay before you can harvest a corpse to reduce the chance of accidentally hitting the corpse with a non-optimal tool
Players now unequip their weapons when logging in. This fixes a problem with animation states.
Bows should now always consume ammunition
Fixed a collision issue with the giant spider and rebalanced its attacks
Fixed an issue with explosive jars causing camera jitter when colliding with the player in build mode
Players can no longer stack placeables
Players can no longer abort attacks to increase attack speed
Made more monsters able to damage structures. Some can even damage T3 buildings!
Bedrolls and beds can only be bound to one character at a time
Make beds only have one owner, and show the owner in GUI. If you respawn, the bedroll is prioritized over the bed, so bedrolls can be used for expeditions. Please give us feedback on this change.
Players can no longer break the surrender emote by entering combat unarmed
Monsters have received unique attacks and can now knock you back
The pickaxe now suffers no harvesting penalties and give full resources from trees and rocks
You can no longer build in invalid locations if you enter building mode without moving the mouse

Visual Improvements
Gazelle now ragdoll properly after death
Elephants now ragdoll properly after death
Player turn rates and walk rates have been tweaked to fix animation problems
Added new equip animations for the fiber rope in 1st and 3rd person
Add social animations for the Hyena and Crocodile when they are stationary
Various tweaks to armors
Various tweaks to the male and female bodies
Various tweaks to the male and female heads and hair
The Relic Hunters now equip Relic Hunter armor pieces

Text and Localization
Added new translations for dialogues, items and user interface
Added subtitles to several voice-overs

Mods
Fixed an issue where server login would fail if you had too many mods installed

Known Issues
We are aware that crossbows still fire inconsistently. We are working on a fix
Shrines are currently not able to be placed in singleplayer mode. We are aware of this and will fix that as quickly as possible.
Yellow Lotus Potions sometimes have no effect. This will be fixed as quickly as possible, and in the meantime we recommend not using them.

25 Likes

Funcom fikser ^^

1 Like

Ja, dette er good shit!

På de siste patchene er det mange ting jeg har merket meg som irriterende som blir adressert.

Jeg liker også måten de legger frem at “dette er en mulig løsning, gi oss feedback”.

3 Likes

Det sykeste skjedde i sta, fanget en lvl 3 blacksmith som lvl 14 og fikk han inn i blacksmithen. Nå kan jeg lage exceptional longswords for 15 steel ^^

5 Likes

Det er helt korrekt, finner du elite thrallene får du lage enda bedre ting :wink:

3 Likes

Whaaaaaat! Må sjekkes!

Det lønner seg veldig å få tak i gode thralls. Har fått tak i lv 3 blacksmith jeg og . Mye billigere å produsere. Lv 3 archers og fighters er også bedre enn lv 1 og 2, men her er det fler elementer. Det er flere npc-klaner. Exiles er de dårligste og har dårligst våpen. Jeg har funnet Black hand klanen. De har jernvåpen, og er litt tøffere å sloss med.

Skulle gjerne fått tak i gode smelters, carpenters og andre crafters.

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Hvor mange anmeldelser har CE fått kontra TSW?

Testa litt igår, bra patch. Crossbow, fungerte 99% for meg nå. Zoom snipe og rask bolt gjør at den duger til å plukke moving spiders på skikkelig avstand.
Eller et skudd på en hyene og et slag når den kommer fram, så går det nå ann å ta disse uten å ta skade. Går fint å skyte to ganger og, men gjerring på bolter
Eneste buggen der er at det hender den må reloade når du drar den opp før du får skutt første gang. Skjedde to ganger.

Buer kan skyte 3 ganger mere på tiden det tar å reloade crossbow, og med billige snake arrows, er det mere økonomisk. Men bolten går dobbelt så fort, og har bedre zoom aim , så bedre sniper , så jeg syns de er ganske balansert opp mot hverandre nå… inntil det kommer flere crossbows .

4 Likes

TSW c:a 3500, CE 7900

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@Irathi
Tror du virkelig det er bunnskrapt i kassa ifht emisjonspengene og at cash er gått fra 5,2musd til nærmere 0 over helgen? [quote=“Irathi, post:3789, topic:393”]
Spørsmålet fra min side til de kloke hodene her er om dere tror CE vil dekke sine egne utviklingskostnader og kostnadene for å utvikle enda et nytt spill i samme tidsrom. For det er jo det som er funcom 2.0 sin strategi? CE var vel en mindre satsing, nå skal de ha penger til å satse stort!
[/quote]

Personlig, basert på spillet tilstand sammenlignet med spillene i sjangeren, så tror jeg de fint kan selge totalt 2-2,5 millioner i 2017, så kan man jo regne ut selv med hvor mye man tror det er inntjent pr spill. Fordi jeg mener spillet nå og med utvidelse er hetl i toppen hva kvalitet og mangfold angår, slik at de fint burde ha som mål å konkurrere med de i topp 3

Bruker de like mye som til nå ut året på CE, så har de muligens dekket dette inn ila mars. Siden de på meldingstidspunktet hadde tjent inn utviklingskostnadene til CE, har jeg vanskeligheter med å se at cash er tomt nå, i tillegg til at kvartalet tradisjonelt sett er bra mtp på salg fra feks TSW.

Hvor lang tid tar det før en lvl 3 er ferdig i wheel of pain? Går jo drit seint :sleepy:

24t for lvl 3 thralls, om du spiller på en server uten raskere wheel of pains da :slight_smile: Bare sett de inn med 300-500 gruul og glem dem. Husk å starte de igjen når serveren har blitt resatt. :slight_smile:

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Litt off topic, men er det noen her som kjennte til dungeon keeper 1 -2 og gold edition?

4 Likes

Jepp! Snakk om sarkasme! :smiley:

1 Like